Jeet Kune Do
Melee hits help recover his defensive ability.

A melee duelist who converts defense into rapid punches and must know when to disengage.
Official hero page ↗Your in-game bindings may differ. Mouse and keyboard badges show default PC controls; passives need no key.
The same key can trigger different attacks depending on the weapon or form. If there are multiple sections, expand the relevant form to check.
Melee hits help recover his defensive ability.
Closes on a target with rapid punches.
Boosts speed, damage and reach while shortening defense recovery.
Dashes into a kick that deals more damage to low-health targets.
Channels Chi while stationary to gain bonus health.
Performs successive midair jumps.
Defends against attacks, then enables Yat Jee Chung Kuen as a counterattack.
Runs horizontally along walls.
Gains bonus health through elimination assists.
Chasing alone and remaining inside the enemy team after the defensive window ends.
Checked: 2026-08-28 · Icons and controls are from official hero pages. Mechanics and default bindings may change with patches. The play plan is editorial advice, not a meta or win-rate claim.
Only one of the two options can be selected at once. The listed partner enables its enhancement.