DUAL DESERT EAGLES - VANGUARD
Attacks at range with dual pistols.

His three roles and weapon sets play differently. Learn the selected role before adding pistol and katana transitions.
Official hero page ↗Your in-game bindings may differ. Mouse and keyboard badges show default PC controls; passives need no key.
The same key can trigger different attacks depending on the weapon or form. If there are multiple sections, expand the relevant form to check.
Source note: Some role descriptions repeat on the official page. Strategist effects were checked against that role’s healing and damage tables.
Attacks at range with dual pistols.
Punishes missed enemy abilities while sustaining Deadpool.
Creates protection against incoming attacks.
Double-jumps, with additional bounce interactions during his ultimate.
Provides recovery out of combat and from lethal danger.
Ability hits build the style resource for his ultimate.
Spends accumulated experience on ability upgrades.
Disrupts nearby enemies and accelerates his attacks.
Strikes in melee with twin katanas.
Completing an ability-hit challenge improves movement and sustain.
Dashes and slashes; hits enable follow-ups.
Double-jumps, with additional bounce interactions during his ultimate.
Provides recovery out of combat and from lethal danger.
Ability hits build the style resource for his ultimate.
Spends accumulated experience on ability upgrades.
Disrupts nearby enemies and accelerates his attacks.
Adds an explosive follow-up to repeated shooting.
Improves stabs and jump follow-ups.
Adds allied damage reduction to disruption.
Can rebound in a chosen direction after hitting.
Deploys the protective sphere ahead.
Completed challenges let hits grant allied bonus health.
Adds ongoing damage while retaining miss punishment.
Fires twin pistols.
Damages a chosen enemy for missed abilities.
Throws his head out and catches its return.
Head and wall bounces can refresh his double jump.
Provides recovery out of combat and from lethal danger.
Ability hits build the style resource for his ultimate.
Spends accumulated experience on ability upgrades.
Disrupts nearby enemies while improving his durability.
Cuts nearby enemies with twin blades.
Completing the hit challenge improves speed and recovery.
Performs a dash combo extended by successful hits.
Head and wall bounces can refresh his double jump.
Provides recovery out of combat and from lethal danger.
Ability hits build the style resource for his ultimate.
Spends accumulated experience on ability upgrades.
Disrupts nearby enemies while improving his durability.
Adds an explosive follow-up to repeated shots.
Improves jump follow-ups and stabbing attacks.
Further obscures enemies who remain nearby.
Chains successful dashes with rebounds.
Catches enable further throws and an explosion.
Adds damage and cooldown rewards to the challenge.
Adds vulnerability to the missed-ability punishment.
Shots heal allies or damage enemies.
Missed enemy abilities trigger damage and area healing.
The outgoing and returning head heals or damages.
Landing on an ally or enemy refreshes the jump.
Provides recovery out of combat and from lethal danger.
Ability hits build the style resource for his ultimate.
Spends accumulated experience on ability upgrades.
Heals nearby allies while disrupting enemy vision.
Melee swings also provide nearby healing.
Completing the hit challenge improves area healing.
Dashes for damage and nearby healing.
Landing on an ally or enemy refreshes the jump.
Provides recovery out of combat and from lethal danger.
Ability hits build the style resource for his ultimate.
Spends accumulated experience on ability upgrades.
Heals nearby allies while disrupting enemy vision.
Empowered shots add area-healing follow-ups.
Expands the healing area around melee attacks.
Adds a damage boost to area healing.
Hits enable rebounds and additional uses.
Repeated throws add a healing explosion.
Improves healing and bonus health after challenge completion.
Improves ongoing and miss-triggered healing.
Assuming a similarly named ability works identically in another role; check role, weapon and upgrade state together.
Checked: 2026-08-28 · Icons and controls are from official hero pages. Mechanics and default bindings may change with patches. The play plan is editorial advice, not a meta or win-rate claim.
Only one of the two options can be selected at once. The listed partner enables its enhancement.